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©2005-2008 ~digitalabyss
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Submitted: September 15, 2005
Image Size: 226 KB
Resolution: 640×480
Comments: 3
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Here's my archaeologist fellow in the bind pose. No, I haven't rigged him yet. I'm going to be using him for class because I have advanced rigging this quarter. And Cabrera told us not to model a character this weekend if we didn't have one. Guess she didn't want to overload us. I suppose I don't follow instructions well. I finished him in about fifteen hours over the last two days. I have a full set of blendshapes for him too. Maybe I'll let animate him since I can't animate to save my rear.

Done in Maya, shader from highend3d.com.
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~WyRd666:iconWyRd666: Sep 16, 2005, 11:10:18 PM
Very Cool yay for cell shaded. maya hehe i use 3d studio max

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~maverynthia:iconmaverynthia: Sep 18, 2005, 10:18:06 PM
That's a nice cel shader, it's good to see Mr. Archaeologist coming along well. :)
It's also good to let someone who better at something that willing to do the work for you to do it...I learnt that the hard way.
~ihatechristmas:iconihatechristmas: Nov 15, 2005, 5:30:17 AM
Wow! archaeologists are cool. *hums indiana jones theme*
nice work